![]() ![]() That can still be a lot of fun, and the new time period keeps the familiar formula at least a bit fresh. The really cool parts - the focus on surviving the elements, and a new feature that lets you tame beasts like mammoths and bears - is largely hidden behind a structure that has you fighting other humans and overtaking new territory. Ultimately though, Primal ends up feeling too much like, well, a Far Cry game. There’s a lot of potential there, especially around the idea of survival in Primal you won’t just stumble across a machine gun or a cache of grenades, instead you have to build weapons yourself, using the wood, stone, leaves, and animals around you. Your sniper rifle is replaced with a bow-and-arrow. ![]() Those gun-toting soldiers become club-swinging rival tribes. You take the basic structure of a Far Cry game - with its huge, unpredictable open world filled with dangerous animals, weapon-wielding enemies, and plentiful natural resources - and then you set it in prehistoric times. ![]()
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